1. 选择基类
Control类,所有控件都直接或间接继承该类,提供了各类控件通用属性和方法,如唯一标志ID 属性、可见性Visible 等,灵活性最强
WebControl类,继承了Control 的所有属性,还增加了布局、可访问性、外观样式等特性;另外,对行为也扩充了好多属性。一般在基于Web 的系统中用得最多,扩展灵活性也很强。
CompositeControl类,一般用于将具有一定功能的多个控件集成为一个控件的情况。
继承现有控件,如Label,Button,并在此基础上扩展或改变(通过override 重载其方法实现)其功能,满足业务需要。
2. 控件呈现
在WebControl 基类中,以Render 开头的呈现方法有如下几个:
RenderControl(HtmlTextWriter writer)
Render(HtmlTextWriter writer)
RenderBeginTag(HtmlTextWriter writer)
RenderContents(HtmlTextWriter output)
RenderChildren(HtmlTextWriter writer)
RenderEndTag(HtmlTextWriter writer)
其中在RenderControl 方法内部会调用Render 方法,在Render 方法内部会依次调用RenderBeginTag, RenderContents 和RenderEndTag。
而RenderContents调用RenderChildren方法。
RenderControl 和Render 是Control 基类中的方法。一般在开发基本控件时,我们只需重写RenderContents 方法即可。
1 /// <summary>1.初始化(对应OnInit方法)</summary> 2 protected override void OnInit(EventArgs e) 3 { 4 base.OnInit(e); 5 } 6 /// <summary>2.加载控件状态(对应LoadControlState方法)</summary> 7 protected override void LoadControlState(object savedState) 8 { 9 base.LoadControlState(savedState); 10 } 11 /// <summary>3.加载视图状态(对应LoadViewState方法)</summary> 12 protected override void LoadViewState(object savedState) 13 { 14 base.LoadViewState(savedState); 15 } 16 /// <summary>4.加载回传数据(对应LoadPostData方法)</summary> 17 public virtual bool LoadPostData(string postDataKey, NameValueCollection postCollection) 18 { 19 return false; 20 } 21 /// <summary>5.装载(对应OnLoad方法)</summary> 22 protected override void OnLoad(EventArgs e) 23 { 24 base.OnLoad(e); 25 } 26 /// <summary>6.数据回传事件通知(对应RaisePostDataChangedEvent方法)</summary> 27 public virtual void RaisePostDataChangedEvent() 28 { 29 } 30 /// <summary>7.触发回发事件(对应RaisePostBackEvent方法)</summary> 31 public virtual void RaisePostBackEvent(string eventArgument) 32 { 33 } 34 /// <summary>8.预呈现(对应OnPreRender方法)</summary> 35 protected override void OnPreRender(EventArgs e) 36 { 37 base.OnPreRender(e); 38 } 39 /// <summary>9.保存视图状态(对应SaveViewState方法)</summary> 40 protected override object SaveViewState() 41 { 42 base.ChildControlsCreated = false; 43 return base.SaveViewState(); 44 } 45 /// <summary>10.呈现(对应RenderControl方法)</summary> 46 public override void RenderControl(HtmlTextWriter writer) 47 { 48 base.RenderControl(writer); 49 } 50 /// <summary>11.呈现(对应Render方法)</summary> 51 protected override void Render(HtmlTextWriter writer) 52 { 53 base.Render(writer); 54 } 55 /// <summary>12.呈现(对应RenderBeginTag方法)</summary> 56 public override void RenderBeginTag(HtmlTextWriter writer) 57 { 58 base.RenderBeginTag(writer); 59 } 60 /// <summary>13.呈现(对应RenderContents方法)</summary> 61 protected override void RenderContents(HtmlTextWriter writer) 62 { 63 base.RenderContents(writer); 64 } 65 /// <summary>14.呈现(对应RenderChildren方法)</summary> 66 protected override void RenderChildren(HtmlTextWriter writer) 67 { 68 base.RenderChildren(writer); 69 } 70 /// <summary>15.呈现(对应RenderEndTag方法)</summary> 71 public override void RenderEndTag(HtmlTextWriter writer) 72 { 73 base.RenderEndTag(writer); 74 } 75 /// <summary>16.卸载(对应OnUnload方法)</summary> 76 protected override void OnUnload(EventArgs e) 77 { 78 base.OnUnload(e); 79 } 80 /// <summary>17.卸载(对应OnUnload方法)</summary> 81 public override void Dispose() 82 { 83 base.Dispose(); 84 }
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